![]() What will be interesting to pay attention to is whether the updates to the base game will be supplemented with new content. Sure, Arkane might send the bulk of its team onto whatever is coming next, but Redfall will probably live on Game Pass for quite a while. When you think about it, that makes quite a bit of sense. There will be people ten years from now who are going to join Game Pass, and Redfall will be there." We're going to get it to be a good game because we know, as a first-party studio, Game Pass lives forever. "Okay, we didn't get the start we wanted, but it's still a fun gameā¦ and we're going to keep working on it," he continued. He then pointed to how the team has previously been successful in putting in the work to bring The Elder Scrolls Online and Fallout 76 more into line with the team and its fans' expectations. "We are the same company that has had launches that didn't go the way we wanted, and we don't quit or abandon stuff just because it didn't start right," Hines said in response to a question about Redfall's rocky start. In a long-ranging interview with, Hines spoke quite a bit about Starfield but was quickly asked about Redfall. Recently, Bethesda's head of publishing essentially confirmed just that. Since Bethesda is now a first-party studio for Microsoft, it would stand to reason that it would want to give Redfall every opportunity to turn things around in a similar manner to something like No Man's Sky. After all, Redfall launched on Xbox Game Pass, and the service doesn't have as many live service games as Xbox would probably like. Sure, the game performed poorly at launch and players have been flocking away in droves ever since however, it still occupies a potentially important place in the company's catalog. While most Bethesda fans currently have their eyes on Starfield, some are still wondering about Redfall.
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